Понедельник, 28.07.2025, 03:16
Приветствую Вас, Гость | RSS
Категории раздела
Мини-чат

Главная » Файлы » Counter Strike » Конфиги

Конфиг повышающий FPS (понижающий пинг)
11.02.2011, 19:17
Вставляем в свой конфиг вот это:
Code
// Casey's Config v2 (CAL compliant)  
// Updated for new season by CAL|Stone  
// Updated 01/23/07 - Added misc settings section  
//_Set Netcode vars_  
cl_cmdrate "101"  
cl_interp "0.01"  
cl_interpolate "1"  
cl_lagcomp_errorcheck "0" // Disables lagcompensation error checking, only needed if you're having any registration/loss/choke problems.  
cl_lagcompensation "1"  
cl_smooth "1"  
cl_updaterate "101"  
rate "25000"  
//_Set MP vars_  
mp_decals "0" // How many player sprays will be shown.  
//_Set Client vars_  
cl_drawmonitors "0" // Disables the rendering of ingame "monitors" which contain 3d rendered images.  
cl_ejectbrass "0" // Disables brass ejection  
cl_forcepreload "1" // Forces the game to load all texture and model information into memory on map load.  
cl_phys_props_enable "1" // Enables phsyics props.  
cl_phys_props_max "50" // Maximum amount of physics props allowed.  
cl_ragdoll_physics_enable "0" // Disables ragdoll.  
cl_restrict_server_commands "0" // Compatible/needed with serverplugins  
cl_show_splashes "0" // Disables water splashes.  
//_Set Render vars_  
r_3dsky "0" // Disables the rendering of 3d sky boxes.  
r_decal_cullsize "9999" // Any decals under this size are not rendered.  
r_decals "0" // Disables decals.  
r_drawbatchdecals "1" // Enables the rendering of decals in batch.  
r_drawdetailprops "1" // Enables the rendering of detail props.  
r_drawflecks "0" // Disables the sparks and dirt from bullet impacts.  
r_drawmodeldecals "0" // Models decals (i.e. blood).  
r_eyes "0" // Disables eyes in models.  
r_lod "-1" // Different level of details on models. -1 = Variable at distance. 0 = None. 1 = Minor. 2 = Less minor.  
r_modellodscale "1.0" // The transitioning power of LOD.  
r_occlusion "0" // Enables the Model Occlusion system.  
r_propsmaxdist "100" // Max distance at which props are rendered.  
r_renderoverlayfragment "0"  
r_rootlod "2" // Base lod of the model in the memory.  
r_shadowmaxrendered "32" // Max shadows the game will render.  
r_shadowrendertotexture "1" // Rendered the shadow texture causing it to match the player model.  
r_shadows "1" // Enables shadows (Change be disabled for additional performance.)  
r_teeth "0" // Disables teeth in models.  
r_waterdrawreflection "0" // Disables the rendering of water reflections.  
r_waterforceexpensive "0" // Forces cheap water.  
gl_clear "0" // Disables the gl_clear convariable.  
props_break_max_pieces "0" // Disables prop fragmenting  
//_Set Materials vars_  
mat_antialias "0" // Disables the use of multisampling to smooth out edges.  
mat_bumpmap "0" // Disables bump mapping.  
mat_clipz "0" // Disables optimized Z-Buffer rendering.  
mat_compressedtextures "1" // Disables texture compression. Users with low amounts of system memory should turn this on.  
mat_disable_bloom "1" // Disables bloom effects.  
mat_hdr_enabled "0" // Disables HDR.  
mat_hdr_level "0" // Double Disables HDR.  
mat_mipmaptextures "1" // Enables the use of mipmapping to make textures look smooth.  
mat_monitorgamma "1.6" // Lower the number the brighter the screen. Only works in fullscreen.  
mat_picmip "2" // Changes the resolutions of textures when they're loaded into memory. May improve FPS on graphics cards with low memory sizes.  
mat_reducefillrate "1" // Reduces the fillrate when the game is run in DXLevel 8.  
mat_specular "0" // Disables Specularity on objects.  
mat_trilinear "0" // Disables the use of Trilinear mipmapping.  
mat_wateroverlaysize "8" // Sets the resolution of water distortion. Must be multiple of 8.  
//_Set Violence vars_  
violence_ablood "1"  
violence_agibs "1"  
violence_hblood "1"  
violence_hgibs "1"  
//_Set HUD vars_  
hud_centerid "1" // Centers player IDs  
net_graph "3" // Enables net_graph (Required in SS round)  
net_graphpos "2" // Adjusts netgraph position-set between 1 and 3.  
//_Set Misc settings_  
cl_downloadfilter "nosounds" // Disables annoying pub sound downloads  
fps_max "101" // Caps framerate. Set to max monitor refresh rate + 1.  
jpeg_quality "100" // High quality screenshots  
clear  
echo _Casey's Config v2 (CAL compliant) loaded______
Категория: Конфиги | Добавил: mCv
Просмотров: 720 | Загрузок: 0 | Комментарии: 1 | Рейтинг: 0.0/0
Всего комментариев: 1
Фильмы онлайн
07.01.2012
да, что-то на подобии этого



Добавлять комментарии могут только зарегистрированные пользователи.
[ Регистрация | Вход ]
Поиск
Наш опрос
Какой баннер лучше?


Всего голосовало: 236
Статистика

Сейчас на сайте: 1
Гости сайта: 1
Зареганые : 0